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Installation
In this page you can find instructions about how to install the Chrono::Engine and how to compile C++ programs which use it.



INSTALLATION
There are some steps to follow for a correct installation of the Chrono::Engine SDK, please follow them as listed below:
1- Prerequisites
Before installing Chrono::Engine, you should have the following software already installed on your system:
  • You must have installed the C++ compiler, one of the following: Microsoft's Visual C++ the Express edition is can be downloaded for free) or the GNU GCC.

  • If you use the free Microsoft Visual C++ 2005 Express, you also need to install the Microsoft Platform SDK. This step is not needed if you are using the business license of Visual C++ (not the free 'Express' edition) because, if so, the Microsoft Platform SDK is already included.

  • We strongly suggest that you download and install the IRRLICHT 3D rendering engine (it is not mandatory, but most examples use it as a fast way to show Chrono::Engine simulations).


2- Install Chrono::Engine
To install the Chrono::Engine SDK, simply double click on the EXE of the setup program and follow the instructions.




USING THE CHRONO::ENGINE SDK
Have you installed Chrono::Engine? If so, now you are ready to start compiling the examples or to develop your own programs.
There are different alternative approaches to compiling your C++ programs: choose the one you prefer by clicking on the following links:


Use the ChronoEngineWizard in Microsoft Visual C++
This approach is suggested for users with little experience, but can work only on Microsoft Visual C++ 2005 editor. How it works: the Chrono::Engine installer has added a new type of wizard, which sets up new projects based on the engine, in few clicks.


Use the makefiles
This approach is suggested for experienced users. How it works: the Chrono::Engine directory contains some .mak files which can be used by command-line build tools, so it applies to both MSVC and GNU compilers, and does not even require an IDE. It is the suggested method to rebuild all the demos.


Use your custom tools
This approach is suggested for experienced users. In this case, we just tell you the 'generic settings' which should be applied to whatever kind of IDE you are using (for example, if you are using Code::Blocks, Dev-C or some strange building system like JAM or CMAKE etc.).


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