MULTIBODY SIMULATION SOFTWARE - API documentation

chrono::collision::ChCollisionSystem::ChRayhitResult Struct Reference

This will be used to recover results from RayHit() raycasting.

#include <CHcCollisionSystem.h>

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List of all members.

Public Attributes

bool hit
ChVector abs_hitPoint
ChVector abs_hitNormal
double dist_factor
ChCollisionModelhitModel


Member Data Documentation

ChVector chrono::collision::ChCollisionSystem::ChRayhitResult::abs_hitPoint

if true, there was an hit - look following date for infos

ChVector chrono::collision::ChCollisionSystem::ChRayhitResult::abs_hitNormal

hit point in absolute space coordinates

double chrono::collision::ChCollisionSystem::ChRayhitResult::dist_factor

normal to surface in absolute space coordinates

ChCollisionModel* chrono::collision::ChCollisionSystem::ChRayhitResult::hitModel

from 0 .. 1 means the distance of hit point along the segment


CHRONO::ENGINE
C++ library for multibody simulation, (C) Alessandro Tasora
This API documentation has been generated on 17 Jul 2009 by Doxygen