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MULTIBODY SIMULATION SOFTWARE - API documentation |
#include <CHcModelBulletBody.h>


Public Member Functions | |
| ChBody * | GetBody () const |
| void | SetBody (ChBody *mbo) |
| virtual void | SyncPosition () |
| virtual ChPhysicsItem * | GetPhysicsItem () |
| ChBody* chrono::collision::ChModelBulletBody::GetBody | ( | ) | const |
Gets the pointer to the client owner rigid body.
| void chrono::collision::ChModelBulletBody::SetBody | ( | ChBody * | mbo | ) |
Sets the pointer to the client owner rigid body.
| void chrono::collision::ChModelBulletBody::SyncPosition | ( | ) | [virtual] |
Sets the position and orientation of the collision model as the current position of the corresponding ChBody
Implements chrono::collision::ChCollisionModel.
| virtual ChPhysicsItem* chrono::collision::ChModelBulletBody::GetPhysicsItem | ( | ) | [virtual] |
CHRONO::ENGINE