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Multibody Dynamics Library
Physics engine for C++ applications
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The CHRONO::ENGINE middleware is a multibody dynamics engine, aimed at
providing high-performance simulation features in C++ projects.
CHRONO::ENGINE can perform dynamical, kinematic and static analyses for virtual
mechanisms built of parts such as actuators, motors, constraints between parts,
spring, dampers, etc.
Thank to the CHRONO::ENGINE library, your application will be able to simulate
a wide set of mechanisms: cars, robots, trucks, trains, car suspensions,
earth-moving machines, motorscrapers, backhoe loaders, human skeletons,
aereospatial devices, landing gears, robotic manipulators, engines, torque
converters, prosthetic devices, artificial arms, miniaturized mechanisms for
tape recorders, camcorders, and so on.
Programmers can easily take advantage of the advanced algorithms contained
in the CHRONO::ENGINE library, in order to build applications featuring
realistic simulation of contacts, collisions, constraints, motors. articulated
mechanisms, mechanical devices and so on.
For example, the
Chrono::R3D
plugin is based on the Chrono::Engine library.